Stratego Combat: Who Wins Each Attack?

An attack starts when you move a piece onto an enemy-occupied square that it can legally reach. For most numbered pieces, the higher rank wins. Use the table to check who leaves the board and which piece, if any, occupies the target square afterward.

Combat Outcomes at a Glance

AttackRemoved from the boardPiece on the target square
General (9) attacks Colonel (8)ColonelGeneral
Colonel (8) attacks General (9)ColonelGeneral stays in place
Sergeant (4) attacks Sergeant (4)Both SergeantsEmpty
Scout (2) legally attacks Flag (F)FlagScout. The game ends.
Miner (3) attacks Bomb (B)BombMiner
Captain (6) attacks Bomb (B)CaptainBomb stays in place
Spy (1) attacks Marshal (10)MarshalSpy
Marshal (10) attacks Spy (1)SpyMarshal

The attacker’s starting square is empty after every outcome. When both pieces have the same rank, both squares are empty afterward. If you are unsure what a number means, look up a piece’s rank.

Spy vs. Marshal: Who Attacks First?

Spy attacks Marshal. A Red Spy on B4 attacks an adjacent Blue Marshal on B5. Remove the Marshal. The Spy finishes on B5.

Marshal attacks Spy. With the same pieces in the same positions, suppose it is Blue’s turn. The Marshal attacks from B5 to B4, removes the Spy, and finishes on B4.

The Spy’s exception applies only when it attacks the Marshal. Against another numbered rank, use the ordinary rank comparison, including the tie rule if both pieces are Spies.

Miner vs. Bomb

A Miner on E6 attacks a Bomb on E7. Remove the Bomb and move the Miner to E7. The Miner can continue through the opening on a later turn.

Put a Captain on E6 in the same position and make the same attack. The Captain is removed and E6 is empty. The Bomb remains at E7 and can defeat another attacker later. It stays there until a Miner successfully attacks it or the game ends.

When a Scout Can Attack from Far Away

A Scout can cross empty squares and attack the first enemy piece it reaches in a straight line. The intervening squares must be clear.

Board situationCan the Scout attack?
Scout on A4, enemy on A7, and A5–A6 emptyYes. The Scout can attack A7 in one turn.
Same positions, with a friendly piece on A5No. The friendly piece blocks the route.
Scout on C4 and enemy on C7No. The lake at C5–C6 blocks the route.

Distance changes where the Scout can attack. Its battle rank remains 2. Legal moves and blocked squares

Read a Battle Result on Rankfall

Suppose a Red General on B4 attacks a hidden Blue Colonel on B5. Rankfall displays Red General defeated Blue Colonel at B5. The message identifies both pieces and gives the battle location. The Colonel is removed, and the General now occupies B5.

The board then covers itself for the handoff. When Blue continues, B5 shows a hidden red piece again, but Blue can remember that the surviving piece is the General. If you are new to selecting a piece and choosing a target, learn the tap-to-move controls.

Try an attack on the board